GLSL Demo 3.8
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GLSL Demo 3.8

GLSL Demo by 3Dlabs is an interactive showcase of the OpenGL Shading Language (GLSL)
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Latest version:
3.8 See all
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GLSL Demo by 3Dlabs is an interactive showcase of the OpenGL Shading Language (GLSL), built to demonstrate what programmable GPUs can do in real time. It presents a curated set of vertex and fragment shader examples—such as per-pixel lighting, procedural texturing, normal and parallax mapping, environment reflections, and post-processing effects—with controls that let you adjust parameters and immediately see the results.

Designed for learning and evaluation, GLSL Demo provides readable shader source code, clear on-screen information, and performance readouts. It’s useful for developers exploring the programmable pipeline, educators teaching modern graphics techniques, and artists previewing GPU-driven effects.

Key features:


  • Ready-to-run GLSL examples with well-commented source code
  • Interactive controls for lights, materials, textures, and other shader parameters
  • Real-time performance metrics to gauge the cost of effects
  • Examples that illustrate practical OpenGL and GLSL usage on modern, shader-capable hardware

Requirements:


  • An OpenGL 2.0–capable GPU and current graphics drivers with GLSL support

GLSL Demo is developed by 3Dlabs and is used by 1 user of Software Informer. The most popular version of this product among our users is 3.8. The name of the program executable file is glsldemo.exe.

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